Created a small level in Unreal Engine, and tried to represent an abandoned forest colony near the lake. Created entirely in Unreal Engine, using a combination of assets from Quixel, Epic Marketplace, and Sketchfab.
To optimize the scene, I used procedural content generation (PCG) instead of traditional foliage and implemented material blending for the landscape.
I'm currently looking for work as a game environment artist/level designer. If you have any leads, please let me know!
What do you think of the results? I'm always looking for feedback on my work, so please feel free to share your thoughts in the comments!